01

Bring a chicken home

A successful steal puts a chicken in your pen. The official description makes the pen the starting point of the egg-income loop.

02

Collect what it lays

Roblox confirms that your chickens lay eggs. It does not publish a laying interval, per-chicken rate or rarity multiplier.

03

Take eggs to the Merchant

The Merchant is the confirmed selling destination. Treat any exact sell value elsewhere as unverified until it appears in the current game.

04

Fix the next bottleneck

Use the result to judge the next run: movement speed and pen capacity are confirmed upgrade paths, but their costs and returns still need capture.

Track one chicken through one complete cycle.

Start stateRecord the chicken and current upgrade state before observing eggs.

Production windowUse a stated start and end time; do not turn a short observation into a universal rate.

Merchant resultCapture the value shown in the correct Kibrix Runner game.

Repeat checkRepeat after an update before treating a value as current.

Known, reported, and still open

Officially confirmed: Chickens in your pen lay eggs.

Officially confirmed: Eggs can be taken to the Merchant and sold.

Needs a live test: Laying intervals, exact sell values and any differences between chickens.

Not safe to assume: Multipliers, price cycles or trading systems copied from another game.

No value without a receipt

We will add egg numbers only when the chicken, observation window, Merchant result, upgrade state and check date can be documented together.

Open the Merchant checklist →
See the chicken data protocol →
Read the source policy →
Several colorful blocky chickens arranged for field documentation
MEASURE THE WHOLE LOOP, NOT ONE LUCKY DROP